A Game I Could Play Forever
A game that I could literally play forever is Pokemon Omega Ruby. You interact with the game by using D-p, and an analog stick to move around. There is also a “L” and and “R” button along with “select,” “home,” “start,” “a,” “b,” “x,” and “y.” There is not a lot of physical reaction that occurs in this game. You just use your two thumbs. The left thumb is for using the D-pad or analog stick to move around and the right thumb is for clicking “a,” “b,” “x,” or “y.” You and use let and right pointer finger to click “L” and “R.” The remained of the buttons are in the middle of the DS so you can use either thumb to click them. The timing between actions and effect is instantaneous. when you click up on the D-pad you character instantly moves up. If you push left on the analog stick, the character instantly moves left. There are no real rewards for doing actions. I guess you could say making your was from where you are to where you want to go is the reward.
A Game that Frustrates Me
A game that frustrates me is Flappy Bird. I have never wanted to break a mobile device because of a game so bad in my life. You interact with the game by taping your screen to keep the bird flying. Based on how much our how little you tap the screen, the bird moves up and down. The objective is to fly between Mario looking green tunnels without hitting them or else you die. The is very little physical reactions in the game. It only consists of taping the screen. Reactions to you clicking the screen happen instantly here as well. The reward to interactions is that you keep moving forward through the game and get a higher score.